![]() Marks an enemy vehicle for a short time, providing line of sight to it even if it retreats and making it easier to hit and penetrate.Mark Vehicle (2 Command Points, 60 Munitions) Deploys an M29 Weasel carrying an Engineer Squad with the M2 Flamethrower upgrade.M29 Weasel Assault Team (1 Command Point, 360 Manpower, 8 Pop) Signal Layer causes all territory taken by the Weasel to generate more resources, while the Medical Station allows the Weasel to heal nearby infantry when out of combat and stationary. Can gain either the Signal Layer or Medical Station ability at Veterancy Rank 1.30cal Machine Gun (30 Munitions) for some light anti-infantry firepower. Can be upgraded with a Pintle-Mounted.30 cal HMG or M1 Mortar (75 Munitions each), allowing nearby infantry to form new weapons teams. Has the ability to deploy an unmanned.One of the few vehicles that can capture territory and self-repair when out of combat and stationary.A cheap recon and support vehicle, similar to the Wehrmacht's Kettenkrad but also able to carry infantry.The Paradropped Infantry tree begins with a choice between Pathfinders and the Heavy Machine Gun Paradrop, followed by the Paratrooper Squad Paradrop and finally the Anti-Tank Gun Team Paradrop. Calls in a massive bombardment in a long, line-shaped area that arrives after a 10-second delay.Calls in two P-47 fighter-bombers to strafe the target area with anti-tank rockets.Ĭarpet Bombing Run (5 Command Points, 200 Munitions).This effect lasts for one minute.ĭual P-47 Rocket Strike (3 Command Points, 120 Munitions) Any under-strength infantry or weapon team in the target area will be automatically reinforced from the air.Paradrop Reinforcements (2 Command Points, 80 Munitions) Calls in two Medical Crates that infantry units can interact with to heal outside of combat, and two Munitions crates that are worth 60 Munitions each.Supply Drop (1 Command Point, 150 Manpower) Calls in a recon plane to circle the target point for two minutes, revealing the fog of war in a large area.Calls in a cluster of smoke bombs that block line of sight.Smoke Bombing Run (0 Command Points, 50 Munitions) The Aerial Support tree begins with a choice between the Smoke Bombing Run and Recon Loiter, then between the Supply Drop and Paradrop Reinforcements, and finally between the Dual P-47 Rocket Strike and the Carpet Bombing Run. If you don't like this function, you can completely disable the blueprint mode in the settings menu.With its low Command Point cost, the Airborne Battlegroup favors an aggressive early-game playstyle, paradropping in everything it needs to dominate the map before Company of Heroes 3's heavier vehicles become available. If the blueprint mode is turned off but you don't have enough construction materials, you will automatically place the blueprint version of the building, which you can later upgrade if you acquire necessary materials. You can turn the blueprint mode on or off using the button in the bottom right corner of the construction menu or by pressing V. You can't plan your entire city in the beginning of the game. ![]() You need to unlock a building first to place its blueprint. When you upgrade the farm all farm fields will be built at the same time. After placing a blueprint of a farm, you can plan all its fields as well. This mode is very useful when building farms (or other buildings using modules - like zoo or museum). If you have all needed materials you can upgrade the ghost building to a normal one, either by clicking on the blueprint building and on the upgrade button, or by using the upgrade tool (which allows to quickly upgrade many blueprint buildings). In the blueprint mode every building is placed as a ghost version of a regular building, no credits or materials are used, the blueprint building has no maintenance or workforce cost. Museum modules planned in the blueprint mode īlueprint mode allows you to plan your cities ahead, without using construction materials.
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